The Atoú Guild
Ace: Hestia
King: Archigós Thanassis
Queen: Basilissa Ira
Jack: OPEN
King: Archigós Thanassis
Queen: Basilissa Ira
Jack: OPEN
Overview of the Atoú
Located in the warm, vibrant lands of the South, the Atoú Guild builds their home with the merging cultures between the Hearts and the Clubs. After being trapped beneath the paws of two ruthless dictators, the two Suits now live in harmony beneath the kind rule of Archigós Thanassis. Known as Filotimo, the friend of honor, Thanassis rallied the broken citizens of the Clubs and Hearts, and with the help of High King Ragnvald and Empress Kyo, freed them from their enslavement. Now a prospering Guild that specializes in labor contracts, the Atoú lend their services to all who need them. Since the Forest of Artemis still lies in burnt rubble, the Atoú simply live within the old Club territory, supporting both Pantheons and respecting each of their cultures.
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Ranks
King - Archigós: Chief. Leader of the Atoú and regarded as the King Card by the other suits.
Queen - Basilissa: Religious leader for the Heart religion which is the predominant belief in the Atoú due to their origins. Works closely with both heart and club religious ranks to organize events and offerings to their shared Pantheon
Jack - Symvasi: Contract keeper of the Atoú. Keeps records of all contracts in the Guild
10. Émporos [G|Q|O/E|S] - Various negotiators that organize, plan, and execute the contract details. Are typically specialized in dealing with certain types of contracts. They assign lower ranks to contracts.
9. Giatrós - The highest ranking healers and most skilled in the guild.
8. Qatal - Grand Assassins & Guards of the Atoú. Reserved for high-risk contracts. Specialize in guarding, fighting, and/or stealth missions. When not on contract, expected to act as the Elite Guard for the Archigós.
7. Oracles/Eirafs - Gifted in the ‘sight’ and magicks, they get visions from the Gods that they should pass on to the face cards. This can include prophecies and visions of what’s to come. Oracles follow the Heart Pantheon and Eirafs follow the Club Pantheon. These members are not permitted to have children, but they may have mates.
6. Siad - Elite Hunters for the Guild. Reserved for high-profile hunts. When not on contract, expected to hunt for the Guild.
5. Kidemónas - Guards specifically trained and tasked with protecting merchant trade routes and caravans from any suit, but mostly the Diamonds. They may find themselves living within the suit they are protecting.
4. Askoúmenos - New recruits and trainees of the Guild. They are mentored by the Guild as a whole and raised together. They are tested by the most respected leader in their specialization.
3. Paidiá - The young of the guild. They become Askoúmenos at the age of six months.
2. Desmios - Prisoners, those unable to be useful to the Atoú, often a punishment rank.
Queen - Basilissa: Religious leader for the Heart religion which is the predominant belief in the Atoú due to their origins. Works closely with both heart and club religious ranks to organize events and offerings to their shared Pantheon
Jack - Symvasi: Contract keeper of the Atoú. Keeps records of all contracts in the Guild
10. Émporos [G|Q|O/E|S] - Various negotiators that organize, plan, and execute the contract details. Are typically specialized in dealing with certain types of contracts. They assign lower ranks to contracts.
9. Giatrós - The highest ranking healers and most skilled in the guild.
8. Qatal - Grand Assassins & Guards of the Atoú. Reserved for high-risk contracts. Specialize in guarding, fighting, and/or stealth missions. When not on contract, expected to act as the Elite Guard for the Archigós.
7. Oracles/Eirafs - Gifted in the ‘sight’ and magicks, they get visions from the Gods that they should pass on to the face cards. This can include prophecies and visions of what’s to come. Oracles follow the Heart Pantheon and Eirafs follow the Club Pantheon. These members are not permitted to have children, but they may have mates.
6. Siad - Elite Hunters for the Guild. Reserved for high-profile hunts. When not on contract, expected to hunt for the Guild.
5. Kidemónas - Guards specifically trained and tasked with protecting merchant trade routes and caravans from any suit, but mostly the Diamonds. They may find themselves living within the suit they are protecting.
4. Askoúmenos - New recruits and trainees of the Guild. They are mentored by the Guild as a whole and raised together. They are tested by the most respected leader in their specialization.
3. Paidiá - The young of the guild. They become Askoúmenos at the age of six months.
2. Desmios - Prisoners, those unable to be useful to the Atoú, often a punishment rank.
Values of the Atoú
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The Atoú, unlike the other suits, has two core values that they prioritize above all else. Hard work and compassion guide the personal lives of everyone who lives within the Atoú territory lines.
They have come up with 10 Values of the Guild that keep them accountable amongst their peers and are the defining values of the whole guild.
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Loyalty
Respect the Guild and the members of the Guild. While we may be two parts, together we are strong as a whole. There is no divide between us and there are no others. The Atoú are the most important to the Atoú.
Hospitality
The Atoú pride themselves on following in the footsteps of their Ace, Hestia. As the Goddess of the hearth and home, the Atoú take pride in being welcoming to outsiders, visitors, and newcomers to their ranks. The home of the Atoú is home to all.
Honor
The Atoú value honor very highly. They make their money based on trust between themselves and their clients and if they break that trust it is very dishonorable. They do not take dishonorable contracts and they conduct all business professionally.
Athleticism
The Atoú are very athletic in all aspects of their life. Since they are a Guild that lends service to others, all Atoú must be able to make long journeys across the valley to commit to contracts. The more athletically inclined, the more valuable you can be.
Intuition
The Atoú admire the ability to look inward to solve problems. Trust that you know what you are doing and how to solve your problems. Do what is right in all cases.
Education
The Atoú value knowledge. The more an Atoú can learn, the more valuable they are to the Guild. To specialize in a skill is expected, and to expand and be greater is respected and admired.
Ingenuity
The Atoú believe themselves to be ingenious creatures. They are creative and thoughtful and can solve any problem faced in their path. Do what is unexpected, think outside the box and you shall be rewarded.
Justice
The Atoú believe strongly in justice. Having endured the hardships of living under the rule of two merciless dictators, the Atoú celebrated when they got what they deserved. To prevent this from ever happening again, the Atoú promote criticism and judgment of their Archigós.
Pride
The Atoú are prideful creatures that view themselves as stronger than before. Coming together as the first two suits to dissolve boundary lines, the Atoú take great pride in being leaders in a new age.
Respect
The Atoú value respect above most things. Respect not only for the Archigós, but for peers and all creatures. Atoú honors the basic respect they deserve and does not take lightly those who are disrespectful.
The Atoú, unlike the other suits, has two core values that they prioritize above all else. Hard work and compassion guide the personal lives of everyone who lives within the Atoú territory lines.
They have come up with 10 Values of the Guild that keep them accountable amongst their peers and are the defining values of the whole guild.
━━━━━━ ◦ ❖ ◦ ━━━━━━
Loyalty
Respect the Guild and the members of the Guild. While we may be two parts, together we are strong as a whole. There is no divide between us and there are no others. The Atoú are the most important to the Atoú.
Hospitality
The Atoú pride themselves on following in the footsteps of their Ace, Hestia. As the Goddess of the hearth and home, the Atoú take pride in being welcoming to outsiders, visitors, and newcomers to their ranks. The home of the Atoú is home to all.
Honor
The Atoú value honor very highly. They make their money based on trust between themselves and their clients and if they break that trust it is very dishonorable. They do not take dishonorable contracts and they conduct all business professionally.
Athleticism
The Atoú are very athletic in all aspects of their life. Since they are a Guild that lends service to others, all Atoú must be able to make long journeys across the valley to commit to contracts. The more athletically inclined, the more valuable you can be.
Intuition
The Atoú admire the ability to look inward to solve problems. Trust that you know what you are doing and how to solve your problems. Do what is right in all cases.
Education
The Atoú value knowledge. The more an Atoú can learn, the more valuable they are to the Guild. To specialize in a skill is expected, and to expand and be greater is respected and admired.
Ingenuity
The Atoú believe themselves to be ingenious creatures. They are creative and thoughtful and can solve any problem faced in their path. Do what is unexpected, think outside the box and you shall be rewarded.
Justice
The Atoú believe strongly in justice. Having endured the hardships of living under the rule of two merciless dictators, the Atoú celebrated when they got what they deserved. To prevent this from ever happening again, the Atoú promote criticism and judgment of their Archigós.
Pride
The Atoú are prideful creatures that view themselves as stronger than before. Coming together as the first two suits to dissolve boundary lines, the Atoú take great pride in being leaders in a new age.
Respect
The Atoú value respect above most things. Respect not only for the Archigós, but for peers and all creatures. Atoú honors the basic respect they deserve and does not take lightly those who are disrespectful.
Atoú Pantheons
The Oracle Pantheon
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Hestia
The Goddess of the Hearth, the Home, the Family, and the State. She is also the Ace of the Atoú.
Aphrodite
The goddess of love, beauty, and fertility.
Apollo
The god of the sun, light, music, poetry, and prophecy.
Ares
The god of war. Lover of Aphrodite and representative of the chaotic side of war.
Artemis
The god of war. Lover of Aphrodite and representative of the chaotic side of war.
Athena
The Greek goddess of wisdom and war strategy. Also represents courage, law, civilization, and justice.
Demeter
The Goddess of fertility, sacred law, and harvest.
Dionysus
The Greek god of wine and grape harvest
Hades
The God of the underworld and wealth.
Hephaestus
God of fire and metalworkers. The husband of Aphrodite and the only ugly god.
Hera
Queen of the gods and marriage. Not known for forgiveness.
Hermes
God of trade, eloquence, and messenger of the gods. Also considered a trickster for his cleverness.
Poseidon
God of the Sea, earthquakes, and storms.
Tyche
The goddess of fate, fortune, and chance. Responsible for unexpected events in life.
Zeus
God of the sky and King of the gods. Controls lightning as his weapon of choice.
The Eiraf Pantheon
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Isis
Known as the Mother Goddess. She is the goddess of magic and wisdom and is also known to guide the dead to the afterlife, much like she helped Osiris to do.
Osiris
God of the dead, resurrection, and eternal life. He is the ruler, protector, and judge of the deceased. The goddess of love, beauty, and fertility.
Anubis
Also known as Anpu, he is the god of death, mummification, embalming, the afterlife, cemeteries, tombs, and the Underworld. He is known as the weigher of souls and helps to decide what part of the afterlife the deceased will go into.
Sekhmet
Goddess of war, destruction, disease, healing, and medicine.
Set
God of war, chaos, and storms. Known to be quite the trickster, and constantly at war with Horus.
Sobhet
God of the Nile, associated with pharaonic power, fertility, and military prowess.
Horus
God of the Pharaohs. His right eye is the sun and represents power and quintessence. His left eye is the moon and represents healing.
Ra
The King of the Gods. Believed to rule all parts of the created world: the sky, the Earth, and the underworld. He is the god of the sun, order, kings, and the sky.
Thoth
God of writing and wisdom, truth and integrity. He is credited with inventing writing and was the record-keeper of the gods. He is known as "Lord of Time" and "Reckoner of Years" because he marked the passage of time.
Bast
Goddess of Cats. Protective goddess, thought to bring good luck.
Khonsu
His name means "The Traveler" and he is the god of the moon. He is associated with healing and images of Khonsu are believed to have miraculous abilities to heal the sick instantly.
Neith
Neith was a war goddess, creator goddess, mother goddess, and funerary goddess.
Ammut
"Devourer of Souls". She sits beneath the scales of justice in the Hall of Truth in the afterlife and devours the hearts of those souls that were not justified by Osiris.
Apophis
Apep, the celestial serpent assaulted the sun barge of Ra every night as it made its way through the underworld toward dawn.
Ma’at
Goddess of truth, justice, and harmony. She set the stars in the sky and regulated the seasons. Ma'at embodied the principle of ma'at (harmony) which was central to the culture of the Club Guild.
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Hestia
The Goddess of the Hearth, the Home, the Family, and the State. She is also the Ace of the Atoú.
Aphrodite
The goddess of love, beauty, and fertility.
Apollo
The god of the sun, light, music, poetry, and prophecy.
Ares
The god of war. Lover of Aphrodite and representative of the chaotic side of war.
Artemis
The god of war. Lover of Aphrodite and representative of the chaotic side of war.
Athena
The Greek goddess of wisdom and war strategy. Also represents courage, law, civilization, and justice.
Demeter
The Goddess of fertility, sacred law, and harvest.
Dionysus
The Greek god of wine and grape harvest
Hades
The God of the underworld and wealth.
Hephaestus
God of fire and metalworkers. The husband of Aphrodite and the only ugly god.
Hera
Queen of the gods and marriage. Not known for forgiveness.
Hermes
God of trade, eloquence, and messenger of the gods. Also considered a trickster for his cleverness.
Poseidon
God of the Sea, earthquakes, and storms.
Tyche
The goddess of fate, fortune, and chance. Responsible for unexpected events in life.
Zeus
God of the sky and King of the gods. Controls lightning as his weapon of choice.
The Eiraf Pantheon
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Isis
Known as the Mother Goddess. She is the goddess of magic and wisdom and is also known to guide the dead to the afterlife, much like she helped Osiris to do.
Osiris
God of the dead, resurrection, and eternal life. He is the ruler, protector, and judge of the deceased. The goddess of love, beauty, and fertility.
Anubis
Also known as Anpu, he is the god of death, mummification, embalming, the afterlife, cemeteries, tombs, and the Underworld. He is known as the weigher of souls and helps to decide what part of the afterlife the deceased will go into.
Sekhmet
Goddess of war, destruction, disease, healing, and medicine.
Set
God of war, chaos, and storms. Known to be quite the trickster, and constantly at war with Horus.
Sobhet
God of the Nile, associated with pharaonic power, fertility, and military prowess.
Horus
God of the Pharaohs. His right eye is the sun and represents power and quintessence. His left eye is the moon and represents healing.
Ra
The King of the Gods. Believed to rule all parts of the created world: the sky, the Earth, and the underworld. He is the god of the sun, order, kings, and the sky.
Thoth
God of writing and wisdom, truth and integrity. He is credited with inventing writing and was the record-keeper of the gods. He is known as "Lord of Time" and "Reckoner of Years" because he marked the passage of time.
Bast
Goddess of Cats. Protective goddess, thought to bring good luck.
Khonsu
His name means "The Traveler" and he is the god of the moon. He is associated with healing and images of Khonsu are believed to have miraculous abilities to heal the sick instantly.
Neith
Neith was a war goddess, creator goddess, mother goddess, and funerary goddess.
Ammut
"Devourer of Souls". She sits beneath the scales of justice in the Hall of Truth in the afterlife and devours the hearts of those souls that were not justified by Osiris.
Apophis
Apep, the celestial serpent assaulted the sun barge of Ra every night as it made its way through the underworld toward dawn.
Ma’at
Goddess of truth, justice, and harmony. She set the stars in the sky and regulated the seasons. Ma'at embodied the principle of ma'at (harmony) which was central to the culture of the Club Guild.